lua - Java Game Scripting (LuaJava?) -


i'm writing 2d game in java , have reached point believe i'm better off keeping logic separate current game in form of scripts, plan reuse engine game after i'm done current game. i've found syntax , capabilities of lua inviting. however, i've had hell of time getting work. got luajava installed , library works in eclipse. when run hello.lua doesn't print console @ all. leaves no trace of running script, in fact. i'm discouraged i'd scripting , working on game more, i've had trouble. if no 1 sees familiar luajava, luaj, kahlua, etc. please refer me better/easier scripting language implement. know jython , rhino more popular, both seem complicated implement/use.

test.java

import org.keplerproject.luajava.luastate; import org.keplerproject.luajava.luastatefactory;  public class test  {     public static void main(string[] args)     {         luastate lua = luastatefactory.newluastate();          lua.openlibs();          lua.ldofile("hello.lua");          lua.close();     } } 

hello.lua

 print("hello lua!") 

how executing script? if executing script java program clicking on .jar file won't open console. must open cmd prompt , execute java program there using following cmd

java -jar jarfilename.jar 

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